2600th/dlss5-video-player
This C++20 Windows application processes local video files or YouTube streams through NVIDIA DLSS 5 neural rendering. It compares the upsampled output against original frames to demonstrate quality. The project requires an RTX GPU and specific drivers, providing a practical way to evaluate the new upscaling technology outside of gaming workloads.
README
2600th/dlss5-video-player View on GitHub
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