andrezaiats/snes9x-Z
A C++ fork of Snes9x v1.63 introduces dual-core PPU rendering for improved emulation performance. The project claims bit-exact compatibility with upstream code while delivering a 61 percent mean frame-time gain. It integrates with Libretro and RetroArch. The performance improvement targets multithreaded execution on modern hardware without altering core emulation logic.
README
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